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Corporate power..
'Our introduction to the Corps, here I was setting up the Battletanks for their appearance later on, in the sequel. Originally the series was  one game but ended up being split into two. This scene also was setup to give a sense of the power and
The good major..
'The players rival makes his appearance, the scene sets up the tension and hatred between ZEKE and DECKARD which isn't explained here, but is slowly unraveled to the player as the story progresses, I really like the DECKARD character


Exposition..
'Here I was introducing the head-honcho GRIEVES, as he debriefs the player. At this stage I wanted the audience to believe that the Corps weren't neccessarily bad guys but were just doing what they thought was right. As GRIEVES explains the colonies are having

Corps back again...
'The journey to the special world. Again ZEKE here is only half-wearing his uniform which was to show his reluctance at this point to fully rejoin the Corps. He's also drinking again to show character flaws and the re-emergence of his troubled past.
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totaliatrian control the Corporation had over it's colonies.'
personally, he's very similar to ZEKE, except where JOHNSON has a sense of moral duty, DECKARD obviously has none.'
Mainly all of this is leading up to the confrontation with DECKARD and the flashback which explains ZEKE'S anti-hero stance.'
population control problems.'