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Buddy love..
'BUDDIES not very grand entrance, this scene establishes the pretty horrible colonies, as well as the characters relationship, which is only hinted at here, but explored fully in the sequel. BUDDY was loosely based on BARRET from FF7. It's interesting
GTA revisted..
'This was my brief hommage to GTA, yes I used to work there once, many moons ago. The chicks walking around are indeed hookers, again the lack of individuality is expressed in the single model car, and in the whole grey bleak visuals.'


MIB attack!..
'This whole sequence is the only scene that wasn't in the script, it doesn't serve the story in anyway, but was added merely as a gameplay filler, there was just too much dialogue going on. Personally I thought it would be cool to fight the MIB characters. There was alot of early

Corps back again...
'This scene was to introduce the Corps as the good guys, they're essentially rescuing the player here. I wanted the player to start to like the Corps at an early stage.'
to play the first game again after playing the sequel as I think the audiences conception of BUDDY alters dramtically.'
versions where the MIB would walk into the walls which I always found pretty amusing, but I was forced to fix in later versions,'
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